Table of Contents
Articles
![]()
Development of Figma Educational Game Based on Mathematics Computational Thinking Ability for Vocational Students
(1)
Nida’ Fauziyah (Universitas Swadaya Gunung Jati, Cirebon, West Java, 15417, Indonesia )
(2) Ratna Rosdiana (Universitas Swadaya Gunung Jati, Cirebon, West Java, 15417, Indonesia ) (3) Anggita Maharani (Universitas Swadaya Gunung Jati, Cirebon, West Java, 15417, Indonesia ) (4) Trusti Hapsari (Universitas Swadaya Gunung Jati, Cirebon, West Java, 15417, Indonesia ) |
1-16
|
![]()
The Increasing Students' Problem-Solving Abilities and Social Attitudes Using the Reciprocal Learning Model
(1)
Lena Rosdiana Pangaribuan (Universitas HKBP Nommensen (UHN), Medan, Sumatera Utara, Indonesia )
(2) Hasratuddin Hasratuddin (Universitas Negeri Medan, Medan, Sumatera Utara, Indonesia ) (3) Bornok Sinaga (Universitas Negeri Medan, Medan, Sumatera Utara, Indonesia ) |
17-25
|
![]()
The Ethnomathematics in Enhancing Communication Skills among Elementary School Students
(1)
Hilliyani Hilliyani (IAIN Takengon, Aceh, Indonesia )
(2) Sahat Saragih (Universitas Negeri Medan, Medan, Sumatera Utara, Indonesia ) (3) Elvis Napitupulu (Universitas Negeri Medan, Medan, Sumatera Utara, Indonesia ) |
26-34
|